Thorndeath
(Alteration, Necromancy)

Range:  10 feet per level
Components:  V, S, M
Duration:  1 round per 3 levels
Casting Time:  6
Area of Effect:  One creature
Saving Throw:  Negates

Failing a saving throw (at -2) results in the bones of the victim growing massive bone spurs that tear out through the flesh for 1d6 per level damage, attempting to move (for spell duration) inflicts an extra point of damage per caster level per motion attempt. This is a spell I had cast on me once: it really sucks. Elminster's evasion saved me; I hope you never get hit with it. The material component of this spell is a bone rose sculpture.

