Swim [2]
(Alteration)
Reversible

Range:  30 yards
Components:  V, S, M
Duration:  3 rounds per level
Casting Time:  1
Area of Effect:  One creature
Saving Throw:  Special

This spell gives the recipient the ability to swim with ease. The character has a swimming rate of 12 and can carry his normal load of equipment with no difficulty. A normally outfitted character cannot drown while this spell is in effect. This spell does not impart the ability to breath underwater.
The reverse of the spell, sinking, reduces the swimming ability of the target by one class if it fails its saving throw versus death magic. Thus natural swimming creatures are treated as land creatures trained in swimming, characters with swimming proficiency are treated as if they didn't have this ability, and non-proficient characters sink like stones.
The material component of this spell is a scale from any fish (and a stone for the reverse).

