Conjure Fire Ball
(Conjuration)

Range:  10 yards per level
Components:  V, S, M
Duration:  Instantaneous
Casting Time:  7
Area of Effect:  20-foot radius sphere
Saving Throw:  1/2

In effect, this spell is very similar to the 3rd-level fireball. However, this spell produces the flames by opening a direct channel to the plane of fire, allowing the flames from that plane to intrude upon the plane that the caster is on and restricting them to a spherical area. The damage done by this spell is 1d6 per caster level, up to 10d6. For level of the caster above tenth, two points of damage are added. The conjured nature of this fire negates any magic resistance for creatures within the area of effect, since the flames aren't magical. The material component for this spell is a bit of volcanic rock.

