Space Blending
(Alteration)

Range:  0
Components:  V, S
Duration:  Special
Casting Time:  1 round
Area of Effect:  Special
Saving Throw:  None

This spell can be cast on a room or open space with an area no larger than 160 square feet, and which is near another room or space of equal or lesser area. The second space must be no further than 30 feet away from the first, and may not contain any extradimensional devices or gates (if it does, the spell will fail, and there is a 25% chance that the device or gate will explode, causing 4d10 points of damage to all within a 20 foot radius; a saving throw versus spell will reduce this damage in half). After the initial round of casting, the two areas will begin to blend - that is, the spaces they occupy will begin to overlap. Occupants of both areas will witness the same thing: 1 round after the spell is cast, everything from the other area will appear as a vague and transparent image, possibly even overlapping solid objects and creatures. During the next two rounds, the images will begin to solidify, moving aside any objects or people that they are overlapping. If, for any reason, it is not possible to move an object with a reasonable amount of force (walls, floors, and ceilings fall into this category), the overlapping image will remain transparent until the spell is over. This phenomenon will affect the second area as well, although objects from the first room will appear to occupy its space. After 3 rounds, all objects and creatures will be solid (within the limits of the spell) and can interact as if they were in the same space. During this entire time, the caster must remain still and concentrate deeply, or the spell will immediately be negated. The two spaces will stay blended for as long as the caster concentrates on the spell, up to a maximum duration of 1 turn per caster level. If the caster voluntarily stops the spell, he will have 1d20 seconds in which to grab an object or creature from the other space, thereby bringing it back with him into his space. Otherwise, everything that was in the first space remains there, and everything that was in the second space returns there. The material components are two squares of cloth, sewn one on top of the other, which are consumed in the casting.

