Iron Mask
(Conjuration/Summoning)

Range:  10 yards
Components:  V, S, M
Duration:  8 rounds
Casting Time:  7
Area of Effect:  One person
Saving Throw:  None

This spell creates a full-face helmet on the subject's head. The helmet thus created is in all respects a +1 magical helmet, thus granting the subject all advantages and disadvantages from wearing such a helmet. For example, a wizard would no longer be able to cast spells, a psionicist could no longer use his powers, but both would be protected against called shots against their head and receive a +1 to their Armour Class.
If the wizard is of at least eleventh level, there is an additional effect: the helmet has a lock that will lock in the round following the casting. This can be avoided by removing the helmet before the lock closes (make a Dexterity check). If the helmet is not removed before the lock closes, it can only be removed by a Dispel Magic or similar magic. The helmet will disappear when the duration expires.
Note that since the target is not himself affected (the helmet is only created around his head), he receives no saving throw. The material component for this spell are a piece of leather and at least two square inches of cast iron.

