Dreamoore's Explosive Missile
(Alteration/Evocation)

Range:  0
Components:  V, S, M
Duration:  Special
Casting Time:  2
Area of Effect:  Special
Saving Throw:  Special

This spell actually has two variations. The first produces a special dart which the wizard hurls toward its target. The dart has a +3 to-hit bonus at 10 feet or less, +2 at 20 feet, and +1 at 30 feet. A successful hit does 1d4+2 points of damage + 1 HP per wizard's level. The second version enchants an ordinary arrow or quarrel, making it magical for hitting purposes, and delivering double normal damage + 1 HP per wizard's level.
Both versions also have a residual blast radius, inflicting 2d4 points of damage, or 1d4 on a saving throw versus death magic. Any item struck directly by an explosive missile must save versus crushing blow to avoid damage. The material components are sulphur, diamond dust, and the appropriate missile being enchanted. The first version requires a 10 gp silver dart as its missile. The explosive missile must be used within three rounds of creation, otherwise it detonates and does damage to those immediately around it.

