Claws
(Alteration)

Range:  0
Components:  V, S, M
Duration:  1 round per level
Casting Time:  2
Area of Effect:  One creature
Saving Throw:  None

When cast, this spell causes a vicious set of serrated claws to grow on the hands of the recipient. The recipient must be willing, and a being not already possessing claws. These claws vanish in one round per level of the wizard. They double the number of attacks normally afforded, and damage is 1d6 plus any Strength bonuses.
The recipient can use no other weapons, nor cast spells with somatic components. The material component is the claw of a griffin.

