Eyes of the Sun
(Alteration)(Paraelemental (Sun), Sun)

Range:  0
Components:  V, S
Duration:  1 round per level
Casting Time:  3
Area of Effect:  The caster's eyes
Saving Throw:  Negates

With this spell, the caster causes his eyes to burn as bright as the sun. Anybody within 10 feet of the caster who meets his gaze must save versus breath weapon or become blind. As detailed in the Dungoen Master's Guide, creatures surprised by the caster automatically meet his gaze. Those attempting to avoid the gaze by looking in the caster's general direction without looking into his eyes risk a 20% chance each round of accidentally meeting the caster's gaze but suffer no combat penalties. Those completely averting their gaze or closing their eyes suffer the normal penalties for fighting blind (-4 to attack; +4 to Armour Class; +2 to initiative). Unlike most gaze attacks, looking into the caster's gaze in a reflecting surface (such as a mirror) has the same damaging effects as looking directly into his eyes; should the caster be tricked into meeting his own gaze, he too must roll to save against blindness. Undead, and other creatures sensitive to sunlight, suffer automatic damage as if exposed to sunlight as long as the caster gazes at them, and they are within 10 feet of the caster.
While the caster's eyes shine brightly, they produce no heat and cannot be used to light fires (unless using a magnifying glass); they can be used to light a passage in the dark up to 10 feet before the caster. The spell does not interfere with the caster's vision. Since this spell burns the victim's retina, a cure blindness will not restore his sight; rather, stronger magic must be used, such as a restoration or wish.

