Dispel Fatigue
(Abjuration)(Healing)

Range:  0
Components:  V, S, M
Duration:  3 turns per level
Casting Time:  1 round
Area of Effect:  Creature touched
Saving Throw:  None

This spell removes fatigue from the affected creature and protects it from tiring further for the spell duration. However, once the spell expires, the recipient must rest for the amount of time spent in strenuous activity (i.e., running, melee combat) while under the spell. No damage sustained is restored, including broken or sprained limbs, i.e., you still can't run on a sprained ankle. The spell is also ineffective against magically or psionically caused fatigue (such as ray of enfeeblement), or against subdual damage. The material component of this spell is a miniature stone wheel.

