Protection from Chaos [1]
(Abjuration)
Reversible

Range:  0
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  1
Area of Effect:  Creature touched
Saving Throw:  None

This spell is very similar to protection from evil (q.v.) except in its purpose and intent; it keeps out chaotic, as well as summoned or enchanted creatures. It acts as magical armour on the recipient; the protection encircles the recipient at a one foot distance, thus preventing bodily contact by creatures of an enchanted or summoned or chaotic nature. Summoned animals or monsters are similarly hedged from the protected being.
Furthermore, any and all attacks launched by chaotic creatures incur a penalty of -2 from dice rolls to hit the protected creature, and any saving throws caused by such attacks are made at +2 on the protected being's dice. This spell can be reversed to become protection from law, although it then still keeps out enchanted or summoned chaotic creatures as well.
To complete this spell, the wizard must trace a 3 feet diameter circle upon the floor or ground with powdered obsidian for protection from law and powdered glass for protection from chaos; or in the air using burning incense or burning dung with respect to law or chaos.

