View Past
(Divination)

Range:  0
Components:  V, S, M
Duration:  1 turn per level
Casting Time:  1 hour
Area of Effect:  5-yard per level radius
Saving Throw:  None

When this spell is cast on an area, it allows the wizard to create a three-dimensional image of the past in that location. The wizard specifies the time in the past through the use of the material component.
Ten gold pieces worth of gold dust is required for each hour back into the past the wizard wishes to go. Thus, if the wizard used 240 gp worth of dust, he would be able to view the period starting 24 hours ago to the end of the duration of the spell (for example, if the wizard were tenth level, the duration of the spell would be from 24 hours in the past to 22 hours and 20 minutes into the past).
After the spell has been cast, the DM rolls 2d10-11 to determine the error in the time frame in turns from the specified time. Thus, if N gp are used, and the DM rolls 5-10 = -5, the starting point of the time viewed is actually 10?N hours and 5 minutes in the past; a roll of 10 indicates exactly the right amount of gold was consumed.
The wizard should roll 1d20 to determine the clarity of the casting. A die roll of one indicates that the scene comes through as shadows in a fog. A die roll of 20 indicates a crystal clear picture. This roll can be repeated in subsequent castings, and represents the difficulty in seeing through time.
Both the following dice rolls can be modified by the wizards desire based on the following modifiers:

Wizard...	Modifier
participated in the event	+10
very well informed of the event	+6
knows an exact quote during the event	+4
knows something that was said at the time	+2

Events that are cloaked by spells that hide themselves from clairvoyance also mask out view past, and thus cannot be seen by this spell.

