Wings of God
(Alteration)(Animal, Elemental (Air), Travellers)

Range:  0
Components:  V, S, M
Duration:  1d6 turns + 1 turn per level
Casting Time:  3
Area of Effect:  One person
Saving Throw:  None

This spell causes large wings to grow on the back of the priest, allowing him to fly as per the wizard spell fly. The spell is not affected by armour of any sort (the wings will grow through the armour, and the armour will not be destroyed). If the deity is good aligned, the wings are white, angel-like; if he is evil, they will be black, devil-like. Druids grow eagle-like wings, and other neutral deities grant grey feather-wings.
Normally, this spell may only be cast on the followers of the same god as the priest. However, in dire need it may be cast on any person. If cast on another person under circumstances that are not "dire", the priest loses access to the spell for two days. The material components are the priest's holy symbol, plus an eagle's feather for druids, a white feather for good, any feather for neutral and a bat wing for evil priests. The components may be reused.
Note that God in the title of this spell should be changed to the name of the priest's god.

