Magic Missile II
(Evocation)

Range:  60 yards + 10 yards per level
Components:  V, S
Duration:  Instantaneous
Casting Time:  3
Area of Effect:  One or more creatures in a 10-foot cube
Saving Throw:  None

This improvement on the 1st-level magic missile allows the wizard to fire 1 missile per 2 levels of experience. Each bolt can be individually targeted and does 1d8 points of damage. The spell fires that number of missiles every round until the wizard is hit or ends the spell. After the initial casting the missiles have a speed factor of 1 each and the wizard may move, or engage in any other action besides spellcasting after the missiles fire.

