Improved Conjure Elemental
(Conjuration/Summoning)

Range:  60 yards
Components:  V, S, M
Duration:  1 turn per level
Casting Time:  3 rounds
Area of Effect:  Special
Saving Throw:  None

This is an improved conjure elemental designed to lower the risks of that spell. In most respects, it is similar to the 5th-level spell. However, the elemental will have 12 HD, and there is only a 1% chance per round that the elemental will break free of its control. As well, the wizard can maintain concentration even if wounded or grappled if he can save versus breath weapon. Finally, every three rounds the wizard can cast another spell and still maintain control of the elemental.

