Cure Insanity
(Abjuration)(Healing)

Range:  0
Components:  V, S, M
Duration:  Permanent
Casting Time:  1 turn
Area of Effect:  Creature touched
Saving Throw:  None

The casting of this spell cures one mental malady in the subject. Insanity applies to any form of temporary or permanent mental illness, even those brought on by a psionic attack or a spell, such as feeblemind. See the Dungeon Master's Guide for examples of mental maladies. The material component of this spell is a piece of wadding.

