Vylja's Vacuum
(Alteration)(Combat, Elemental (Air))

Range:  30 yards
Components:  V, S, M
Duration:  3 rounds
Casting Time:  1 round
Area of Effect:  10-foot sphere
Saving Throw:  Negates

By casting this spell a priest can remove all air and pressure from the area of effect, a 10-foot sphere. All living creatures present in the area of effect have to roll a saving throw versus death magic to avoid exploding into bits and pieces (which causes death). Those creatures that successfully save are dragged along when the air is sucked from the sphere and will stand at about 1 yard from the sphere's edge at the beginning of the following round. If they (or other creatures) are pushed into the sphere again, they have to save versus death magic once more. Those creatures that fail their saving throws have one tenth of a round (initiative modifier of one) to cast spells (teleport without error, word of recall, etc.) before certain death occurs; there is not enough time to move or jump out of the sphere.
Vacuum does not affect objects, undead, extraplanar creatures (except for elementals which are forced back to their plane of origin if they fail their saving throws), creatures who are protected by magic (amulet of the planes, necklace of adaptation, robe of stars, sword of the planes, anti-magic shell, spell turning, etc.), and ethereal creatures. Creatures in gaseous form are also slain if they fail their saving throws.
The material component is an imperfect gem which contains an air-bubble.

