Death Warrior
(Invocation)(Combat)

Range:  0
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  1
Area of Effect:  The caster
Saving Throw:  None

It is only a god of war or death, or a perverse deity that will allow his followers to use a spell such as this.
The spell is cast when the priest has been struck his death blow. The spell cannot be cast if the priest is knocked below his level in negative hit points in any one round. The spell can be cast even if the priest had already cast a spell in the combat round. It is very difficult for the priest not to get the spell off.
The effects of the spell occur immediately. The priest has all his spells memorised, and his level and hit points are doubled for the duration of the spell. The priest cannot have more spells than his level would normally allow. The priest will fight insanely and attack all foes in sight until the spell ends, the priest dies again, the priest casts another death warrior spell, or the spell duration ends.
When the spell finally ends, the priest immediately dies and the body vanishes, not to be found again. The deity personally collects the soul of the priest.
A priest will normally use the spell only if he thinks that there is a battle that he will not survive, and thus try to use this spell for a last revenge.
The priest cannot be brought back to life, but if a group of adventurers went and petitioned the deity of the priest, then the deity may decide to free the priest's soul in exchange for a service (a suitably long quest will usually do).
The spell, when cast, causes the priest's holy symbol to destroy itself in a dramatic manner (blows up in a flash of light and sound, melts, etc.) but this causes no other effects. If the spell is to be cast a second time, then the priest will require a second symbol.

