Rune I
(Alteration, Metamagic)

Range:  Special
Components:  V, S, M
Duration:  Until discharged
Casting Time:  1 turn per spell level
Area of Effect:  Special
Saving Throw:  Special

This spell allows a caster to inscribe a rune containing the energies of one spell up to third level. Instructions of up to one word per level may be given to control the rune. The material component of this spell is 100 gold pieces in gems and inks per level of the spell contained in the rune.

