Smelt
(Alteration)

Range:  0
Components:  V, S, M
Duration:  Permanent
Casting Time:  2 rounds
Area of Effect:  Special
Saving Throw:  None

This spell reduces a quantity of metal ore to the pure metal it represents. No slag is left, as it is consumed to provide energy for the spell.
A wizard may reduce an amount of metal, per level, as shown by the table below:

	Ore	Amount	Metal Resulting
	Lead	80 pounds	60 pounds
	Copper	50 pounds	30 pounds
	Bronze	40 pounds of copper +	30 pounds
		10 pounds of tin
	Brass	40 pounds of copper +	30 pounds
		10 pounds of zinc
	Tin	50 pounds	30 pounds
	Iron	20 pounds	10 pounds
	Steel	10 pounds of steel +	5 pounds
		1 pound of charcoal
	Silver	30 pounds	20 pounds
	Gold	50 pounds	1/4 pound
	Mithril	1 pound	1 ounce
	Mercury	1 pound	1 ounce

By this method, low-level wizards should be able to smelt the daily products of a small mine. DMs should assign values to other metals based on their rarity, value, and usefulness as above.
When the spell is cast, the caster must place a small amount (a coin, drop, or small bar) of refined metal of the appropriate type on top the pile of ore. Then, as he speaks the words and makes motions of pumping a bellows or hammering, a bright light surrounds the ore, blinding all who look at it and fail to save versus paralysation for 1d6 rounds. No heat is produced by this. When the light fades, a block of the pure metal of the indicated weight is seen resting on the same surface the ore was on. In the case of mercury, the caster must place the ore in a bowl before casting, or the fluid runs off.

