Darklight's Personality Fragmentation
(Enchantment)

Range:  60 yards + 5 yards per level
Components:  V, S, M
Duration:  Special
Casting Time:  4
Area of Effect:  One target
Saving Throw:  Negates

This rather ruthless spell may be targeted upon one intelligent creature within range. Only non-humanoid creatures get a saving throw versus spell to avoid the spell's effects, as their minds are harder to "lock onto". The target of the spell, and no one else, sees a glowing sledgehammer which strikes him on the head. The target's psyche immediately splits into 2d4+1 separate personalities, each having a 30% chance of being insane, the original personality not counted in that number, but still in existence. Their alignments, nicknames, and insanity should be then determined randomly by the DM. The target has a 20% chance of being stunned for four rounds, otherwise a random personality takes control within one round. The victim can fight the spell over the long run: for each week of this malady, the original personality may make a saving throw versus death magic to remove one random personality. Otherwise, the insanity works like the standard form, with the normal chances for random switching.
The material component is a small silver hammer, with the word "Maxwell" inscribed upon it.

