Alpha's Ball Lightning
(Evocation)

Range:  10 yards + 10 yards per level
Components:  V, S
Duration:  4 rounds
Casting Time:  5
Area of Effect:  Special
Saving Throw:  1/2

The caster of this spell can create one to four spheres of glowing electrical energy. These spheres resemble dancing lights (q.v.), and the wizard can control them in the same way. The spheres can be moved up to 120 feet per round. Each ball is about 5 feet in diameter, and any creatures approaching within 5 feet will dissipate that ball's charge. The charge values are:

	Number of
	Lightning Balls	Damage Done
	1	4d12
	2	5d4 each
	3	2d6 each
	4	2d4 each

A saving throw versus spell results in half damage, indicating that contact was across an air gap. Note that more than one creature approaching within 5 feet in a single round can be affected by the ball if that occurs.

