Heat [1]
(Alteration)(Sun, Weather)
Reversible

Range:  6 yards
Components:  V, S
Duration:  1 turn per level
Casting Time:  1
Area of Effect:  10-yard radius sphere
Saving Throw:  Negates

This spell causes the affected area to become warm, maintaining a constant temperature of 40°C (96°F). This is intended primarily as a heat source, not an attack, although if used against cold-based creatures, they will take 1d4 damage per round they remain in the area of the spell.
The spell is reversible (chill), causing the area to lower in temperature to 0°C (32°F). Used against heat-based creatures, they will take 1d4 damage per round during the time they remain in the area of effect.

