Improved Animate Dead
(Necromancy)(Necromantic)

Range:  10 feet
Components:  V, S, M
Duration:  Permanent
Casting Time:  1 hour
Area of Effect:  Special
Saving Throw:  None

This spell causes the bones or lifeless bodies of animals, humanoids, or monsters to become animated as skeletons or zombies, capturing the spirits of the slain and enslaving them into an existence which lies in a nether sphere between life and death. These "undead" can be controlled by the priest through short, simple commands. Note that once the spell is cast, the priest no longer needs to concentrate to maintain control over the undead.

	Level	Type and number	Material components
	11	1 skeletal animal	skeletons or corpses of
		or non-combative servant	animals or humanoids
	12	1d8 + 1 per level	freshly slain warriors
		traditional skeletons
	13	1d8 + 1 per level zombies	unblessed corpses
	14	1 HD per level	freshly slain monsters
		zombie monsters

Note that there is no upper limit on the number of undead which may be controlled by a single priest once animated.

