Minor Elemental Wall
(Alteration, Evocation)(Elemental (All))

Range:  10 yards per level
Components:  V, S, M
Duration:  5 rounds + 1 round per level
Casting Time:  2
Area of Effect:  Special
Saving Throw:  None

This spell allows the caster to create a stationary wall composed of material from his elemental plane of worship (templars may cast this spell in any form). It covers a 20-foot-square area per level (the thickness varies depending on the element); this area may be arranged in any manner to form a rectangular wall, as long as neither dimension falls below 5 feet. For example, a 5th-level caster, who can create a wall up to 100 square feet in area, might create a wall that is 5 feet high and 20 feet long or a wall that is 20 feet high and 50 feel long.
While this set of spells share common characteristics, such as duration and area of effect, the wall's specific properties differ based on its composition.

	Element	Properties
	Air	Creates an invisible wall of violently disturbed air that is two feet thick. Treat as per wind wall (page 154, Player's Handbook).
	Water	Creates a wall of billowing fog that is up to 10 feet thick per level of the caster. Treat as per wall of fog (page 139, Player's Handbook).

	Fire	Creates a two foot thick wall of hot air that causes targets viewed through it to shimmer and waver. Treat as blur for all attacks made within or through the wall (eg., ranged attacks; page 140, Player's Handbook).
	Earth	Creates a wall of swirling dust that is 10 feet thick. The dust obscures vision. Treat as  a blur spell for all attacks made within or through the wall (eg., ranged attacks; page 140, Player's Handbook).

The material component is a bit of the element (air, water, fire, earth) of which the wall is composed.

