Deafness 
(Illusion/Phantasm)

Range: 60 yds.
Components: V, S, M
Duration: Special
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: Neg.

 The deafness spell causes the recipient to become totally deaf and unable to hear any sounds. The victim is allowed a saving throw vs. spell. An affected creature has a -1 penalty to its surprise rolls unless its other senses are unusually keen. Deafened spellcasters have a 20% chance to miscast any spell with a verbal component. This deafness can be done away with only by means of a dispel magic spell or by the spellcaster.
 The material component of this spell is beeswax.