Mental Grunt
(Alteration)(Thought)

Range:  0
Components:  V, S
Duration:  Special
Casting Time:  1
Area of Effect:  The caster
Saving Throw:  None

This spell causes the priest to give a special "oomph!" to any single action he is performing, regardless of its nature. In combat (magical, melee, or missile), it has the affect of either increasing the damage done, duration, area of effect, or something else of any spell or attack. Whatever the situation, however, its effects can only be felt for a short (often instantaneous) duration. It cannot be used to help the priest go several days without sleep, but it might allow the priest to double his maximum pace for a round. Occasionally, the spell backfires, causing some sort of catastrophic fumble. In order to determine the general effect of the spell, the DM secretly rolls 1d20, and consults the following table:

	D20 Roll	Result	In game terms
	1	Oops...	Catastrophic Fumble
	2	Uh oh...	Normal Fumble
	3	Dud...	No effect
	4-7	Fizz...	+10%
	8-10	Eh...	+20%
	11-13	So-so.	+30%
	14-15	Not too bad.	+40%
	16	Yea!	+50%
	17	Wow!	+75%
	18	Kick ass!	´2
	19	Take that!	´3
	20	Did I do that?	DM's option

All effects are rounded down, should this be necessary.

