Kuglan's Key Warden
(Conjuration/Summoning)

Range:  40 feet
Components:  V, S, M
Duration:  1 turn + 2 rounds per level
Casting Time:  7
Area of Effect:  Special
Saving Throw:  None

Kuglan's key warden is usable only by conjurer specialist wizards. It enables the conjurer to summon a seven-foot tall, shadowy humanoid - known only as a key warden or key master. The key warden (HD 4+4, AC 2, Strength 18/51, 1 AT, damage 1d6+3, THAC0 14) will fight only to defend itself. The creature, whose essence comes from the plane of shadow, wears a belt pouch (under its dark cloak) containing duplicates of all of the keys the wizard has seen, at a maximum distance of 20 feet, or touched within the last one day per level of the wizard.
The warden is summoned to assist in opening doors, chests, and other locked objects. The conjurer may command it to unlock or open doors (etc.), within spell range, by employing either the keys or its strength. If none of the keys unlocks the object, the Warden, which never speaks, will bow to the wizard and wait for the conjurer's command to forcibly open the portal or object. If the conjurer so bids the warden, it will attempt to break down or break open the door or object, employing its strength (Open Doors: 13 in 20, 25% Bend Bars/Lift Gates).
The key warden's body and keys vanish if the creature is slain; the Warden and its keys vanish at the end of the spell's duration, otherwise. The key warden will not give the keys to anyone, including the wizard, and, if someone is somehow able to steal any keys, the stolen keys will immediately vanish. The warden may be commanded to unlock or open as many doors and objects as the conjurer desires, within the spell's range and duration - taking one round per opening. The warden will only respond to commands by the wizard that involve unlocking or opening.
Material components for the spell are five keys: one of gold, one of silver, one of iron, one of brass, and one of mithril. The components are not consumed by the casting, and may be used again.
This source of this spell is the Kuglan Shadowgate of Melvaunt, an industrious mid-level conjurer who enjoys good relations with the Zhentarim.

