View Guarded Lands
(Divination)(Cosmos)

Range:  Unlimited
Components:  V, S, M
Duration:  Instantaneous
Casting Time:  1 round
Area of Effect:  The caster
Saving Throw:  None

This spell can only be cast by druids. When they cast it, they receive a mental image of their guarded lands. They instantly gain a rough knowledge of what is happening there: what type of creatures inhabit there, if there are any newcomers and if there has been any damage to the lands (a dead tree or two is nothing serious, while someone cutting down trees to build a house is certain to be noticed).
The spell gives no specific information, such as names or images of any involved persons. Some examples of specific information follow; the exact location of the events is always specified.
•	Three persons, aided by two large animals, cut down trees.
•	Someone has cast a spell the previous day; he did not defile the land.
•	A party of adventurers has camped in the lands, but they seem harmless.
•	There has been a disturbance; animals seem to be anxious.
The material component is any amount of elemental material, appropriate to the nature of the lands: A rock, a water pool, a fire or plain air. This is not consumed in the casting.
The caster must be on the same plane of existence with his guarded land for the spell to work.
This spell was designed for the Dark Sun campaign world. The spell was created by the thri-kreen earth druid Kll'Rkh.

