Death Dance
(Enchantment/Charm)

Range:  40 yards
Components:  V, S, M
Duration:  1 round + 1 round per 3 levels
Casting Time:  3
Area of Effect:  One creature per 3 levels in a 20-foot cube
Saving Throw:  Negates

Victims of this spell are forced to dance uncontrollably, much like stringed puppets. This jerking movement is so unnatural that creatures are prone to hurt themselves. For each round under the influence of this spell the creature takes 1d6 damage from torn ligaments and wrenched muscles. Creatures affected by this spell are unable to take any action other than dance, but this requires the complete concentration of the caster, so the wizard can do nothing but control the dancers. If concentration is broken the caster can regain it anytime the dancers are within 40 yards. This spell will effect undead but not oozes or automatons.
The material components of this spell are 4 pieces of string attached to 2 small sticks.

