Balefire
(Alteration)

Range:  30 yards
Components:  V, S
Duration:  Instantaneous
Casting Time:  1
Area of Effect:  Up to 2 feet wide and 20 feet long cone
Saving Throw:  None

Balefire is a very nasty spell. The caster must roll to hit the subject, using only Dexterity-related bonuses to Armour Class - armour does not affect the chances of being hit. A being or object hit ceases to exist. Moreover, the being or object hit, after being hit, didn't even exist before he or it was hit. Thus, actions taken by a person hit by Balefire are reversed - people slain are brought back to life, etc. The area of effect vaguely resembles a sword or broom, and can be swept along to cause even more damage.

