Summon Wizard
(Conjuration/Summoning)

Range:  50 yards
Components:  V, S, M
Duration:  4 rounds + 1 round per level
Casting Time:  7
Area of Effect:  Special
Saving Throw:  None

Within one round of casting this spell, the wizard summons 1d2 wizards to aid him. The summoned wizards' levels will be equal to 3/4 the wizard's level, rounded down, up to a maximum of twentieth level. The wizards will appear anywhere within the spell range as desired by the wizard, and will serve the wizard as monsters summoned via monster summoning will. There is an 80% chance of summoning a mage, and a 20% chance of summoning a specialist (determine school randomly). Equipment and abilities are determined randomly. The material component for this spell is an ornately carved, gem-encrusted, wooden staff (worth at least 100 gp), which is consumed when the spell is cast.

