Lorth's Stasis
(Alteration)

Range:  0
Components:  V, S
Duration:  1 turn per level
Casting Time:  5
Area of Effect:  Creature touched
Saving Throw:  Negates

This spell was designed as either a sort of temporal stasis effect, or as a way of removing enemies without killing them. The creature touched is placed into its own extra-dimensional space, where no time passes. After one turn for each level of the wizard has elapsed, the creature will be returned to the prime material plane in exactly the same state it was when the spell is cast (including location).
If an object has been placed in the location from which the creature was sent, the subject will be displaced the shortest possible distance in any direction consonant with emerging in open space. For instance, if the tunnel has collapsed since the spell was cast, the creature might be displaced a few tens of yards up to the surface of the earth, if this is the shortest displacement that will allow the creature to be placed in an open area. However, if there should happen to be a cavity in the debris blocking the tunnel, the subject would most likely be deposited there.

