Cause of Death
(Divination, Necromancy)

Range:  0
Components:  V, S, M
Duration:  Instantaneous
Casting Time:  1 turn
Area of Effect:  One corpse
Saving Throw:  None

With this spell, the wizard can determine if the corpse has received damage from any of the causes listed in the table below, and which cause actually reduced him to zero hit points. This spell involves dissection of the corpse, and the material components are a magnifying glass and a set of scalpels. These are not expended by the casting.

Cause	Notes and Secondary Information
Exposure	exposure to cold, fire, heat, or lightning; drowning
Falling or hanging	height fallen from
Disease or old age	organs affected, parasites involved
Magic	applies only to magic missile or necromantic effects
Wound	wound inflicted by bludgeoning, piercing, or slashing

The DM may introduce a chance of failure if the body is greatly decomposed, and he might give false information based on nature of the trauma. A corpse swatted by a dragon's tail, for example, might show the same indications as one which fell from a great height, and a poisoned corpse usually looks like one which died of disease. The prudent wizard always detects poison just to be sure.

