Watcher
(Conjuration/Summoning)(Cosmos)

Range:  1 mile
Components:  V, S, M
Duration:  1 hour per level
Casting Time:  3 rounds
Area of Effect:  One animal
Saving Throw:  Special

Using this spell, the caster can summon a normal animal and force it to watch over a particular area or person, for the duration of the spell.
If the desired animal type exists within range, a typical member of the species will be summoned at the end of the casting. The caster can converse with the animal if he has a way to do it, which may modify the saving throw or even negate it all together, if the animal agrees to the task.
The animal must roll a saving throw versus spell, with failure indicating it has fall under the caster's command for the duration of the spell. If the saving throw succeeds, the animal remains unaffected and can leave at will.
The caster can instruct the animal as he sees fit. The animal is then able to mentally inform the caster that something has happened. Examples:
•	An eagle informs the caster that three large creatures approach from the east.
•	A cat informs the caster that a certain creature it was bound to protect is under attack.
This spell was designed for the Dark Sun campaign world. The spell was created by the thri-kreen earth druid Kll'Rkh.

