Divine Visage of the Avenger
(Conjuration/Summoning)(Summoning, Vengeance)

Range:  0
Components:  V, S, M
Duration:  1 hour
Casting Time:  3 turns
Area of Effect:  The caster
Saving Throw:  None

The priest begins this spell by describing in full the quest he is on. This includes naming the desired conclusion to the quest, and imploring his deity to take notice of the urgent nature of the mission. When this description is completed, if the priest is successful is persuading his deity, clouds form over the priest and the priest's body is struck by a tremendous lightning bolt. The lightning flashes for one full round, during which the priest's body undergoes a glorious transformation. After the flashing subsides, the priest emerges as a fully empowered avatar of his deity.
Use of this spell draws the attention of the deity, and the spell only succeeds if the deity is pleased with the usage (i.e., the priest is on an urgent quest in the service of the deity). When the priest casts this spell, he gives over his will completely to that of his deity. The priest can, for the most part, make his own decisions. However, if the priest ever strays from the alignment of the deity or ever acts out of character for a divine being, the priest is instantly and irrevocably struck dead, and the deity assumes control of the avatar. The deity can, of course, at any time take over the body of the priest or avatar.
At the end of the one hour period, the deity can decide to keep the priest in the form of the avatar for another hour, or can choose to end the spell. The deity can even choose to keep the priest as the avatar for life. In this case, the deity assumes control of the avatar and the character of the casting priest is irrevocably gone.
If the deity chooses to release the priest, the avatar's body will glow with a pure white radiance and vanish. The priest will then be teleported to a location of the deity's choice, and will fall comatose for 1d4 turns. Thereafter, the priest will be unable to cast spells until the next day, and will be under the influence of a quest spell placed upon the priest by the deity. The quest is the price of calling on the deity for direct aid.
The material component of this spell is a sacrifice appropriate to the deity as determined by the DM.

