Summon Shadow 
(Conjuration/Summoning, Necromancy)

Range: 10 yds.
Components: V, S, M
Duration: 1 rd. + 1 rd./level
Casting Time: 5
Area of Effect: 10-ft. cube
Saving Throw: None

	When this spell is cast, the wizard conjures up one shadow (see the Monstrous Manual) for every three levels of experience he has attained. These monsters are under the control of the spellcaster and attack his enemies on command. The shadows remain until slain, turned, or the spell duration expires.
	The material component for this spell is a bit of smoky quartz.
