Confuse Self
(Charm)

Range:  0
Components:  V, S
Duration:  1d8 rounds + 1 round per level
Casting Time:  2
Area of Effect:  The caster
Saving Throw:  None

This low-level curse developed by the wizard Merlin, causes the caster to be confused to the point of being incapacitated. This prevents the caster from doing anything that requires conscious thought during the duration of the spell, but also prevents enemies from gaining any useful information from the caster. Also, there is a 50% chance that the caster is rendered unconscious for 2d8 rounds, following the spells completion. This spell can only be removed by a remove curse followed by dispel magic.

