Decay
(Necromancy)

Range:  0
Components:  V, S, M
Duration:  Special
Casting Time:  3
Area of Effect:  The caster
Saving Throw:  Negates

When this spell is cast, the wizard collects and controls a powerful negative energy force that will decay flesh upon contact. This force will be seen as a shadowy darkness enveloping one hand. The spell remains in effect for 1 round per level or until the caster touches someone. The victim must save or watch a random limb wither away. creatures with decayed limbs are unable to use them for 1 hour per caster level. It is not possible to kill a creature with this spell since it will not decay the head or torso. Undead, automatons, jellies and anything without limbs are immune to this spell.
The material components are a poisonous mushroom and a pinch of mould.

