Spell Attack
(Illusion/Phantasm)

Range:  30 feet + 10 feet per level
Components:  V, S, M
Duration:  Special
Casting Time:  8
Area of Effect:  Special
Saving Throw:  Special

This spell is an improvement to the shadow magic and demi-shadow magic spells. This spell can simulate any attack spell of seventh level or lower with quasi-real effects.
If the spells quoted in the shadow magic or demi-shadow magic spell descriptions are chosen, they function as follows:
If the attacked beings try to disbelieve the spell, they get a saving throw against the illusion, but no other saving throws (except magic resistance). If they succeed, the spell still causes a minimum of 3 points per die (reroll any one's or two's). If they fail, they take the damage like those who did not try to disbelieve and failed their saving throw. Those who did not try to disbelieve take the maximum damage possible by the spell if they fail their saving throws against the normally applicable spell. If they make their saving throws they take their usually applicable damage (reduced by fire resistance, cold resistance, etc.).
If a spell is simulated that is not mentioned in the shadow magic or demi-shadow magic spell descriptions, it functions as normal unless the affected being tries to disbelieve. In that case that person has to make a saving throw versus spell. If it succeeds, the spell causes only one hit point per die of quasi-real damage. If it fails, that creature takes the usual damage. Note: this spell is so high powered that it can affect even undead who are normally immune to illusions.
The material component of this spell is the material component of the spell to be duplicated plus a silver mirror which has tarnished over time.

