Regenerative Restoration
(Abjuration, Alteration)

Range:  0
Components:  V, S, M
Duration:  1 week per level
Casting Time:  1 day
Area of Effect:  Creature touched
Saving Throw:  None

This spell allows the caster to give a touched creature the ability to regenerate lost or drained energy levels or ability points at a very slow rate. The effect lasts for the whole duration of the spell. If at any time during the spell's effect the creature is affected by any such losses, it is allowed to negate the loss by succeeding at a base saving throw versus death magic minus one per point of damage that is dealt with the loss (if a vampire dealt a blow causing 9 hit points damage, the affected creature would have to succeed at its death magic saving throw (base) minus 9 to prevent two level losses). This ability also applies to ability points lost due to sudden or continuous draining effects (undead drains as well as strenuous activity like running at high speeds). If any losses still occur due to failed saving throws or because the spell was not in effect at the time of the loss, the creature gains the ability to gain the losses back at the following rates:
•	lost levels are replaced either at one per week (if normally a permanent loss) or in one tenth of the time (if a temporary loss),
•	lost ability points are replaced either at one per week (if a normally permanent loss) or in one tenth of the time (if a temporary loss).
Each time one level or ability point loss is prevented or a point is regained, the duration is reduced by one week. If the remaining duration is less than a week, the spell instantly expires with no protection offered nor any returned point. Thus, a 20th-level wizard would have the ability to prevent the loss of one point in the 19th week of duration only. He could also restore only one point.
It is not possible to stack this spell.
The material components are one potion of heroism for each week or one potion of superheroism for every three weeks duration. These have to mixed with the remains of a cremated wraith's essence. It is possible to substitute any ashes of any other higher powered undead with a draining ability for the wraith's essence.

