Elemental Shapechange
(Alteration)(Elemental (All))

Range:  0
Components:  V, S
Duration:  1 round per level
Casting Time:  1 round
Area of Effect:  The caster
Saving Throw:  None

This spell enables the caster to assume a special "elemental form" for a limited period of time.
The caster can become a lesser elemental from a sphere he has at least minor access or a standard elemental from a sphere he has major access. The lesser elemental will have 6 Hit Dice and the standard elemental will have 12 Hit Dice (roll for hit points for each casting, adding any Constitution bonuses to each dice). Hit Dice affect the hit points, THAC0 and Armour Class, but the caster retains his own saving throw numbers.
The change takes place within a single round, during which the caster can be attacked and be hit automatically by any kind of attack. If he dies in the elemental form, he immediately returns to his own form allowing for possible resurrection.
When in elemental form the caster gains the abilities of the elemental. He is immune to exposures to that element and can only be hit by enchanted weapons. If a dispel magic is successfully cast on him, he returns to his original form immediately and dies if he fails a system shock roll. When the caster returns normally to his original form, he gains 2d12 HP. This spell was designed for the Dark Sun campaign world.

