Spell-link
(Alteration)

Range:  0
Components:  V, S, M
Duration:  3d4 hours + 1 hour per level
Casting Time:  5 rounds
Area of Effect:  The caster
Saving Throw:  None

By use of this spell, the wizard magically links 4 spells that are currently in his memory. The link is such that, upon uttering a trigger phrase, the linked spells are invoked almost simultaneously. That is, they are machine-gunned. In actual time: there is a one fifth round gap between the spells.
The spells that can be linked are, at most, one 1st-level, one 2nd-level, one 3rd-level and one 4th-level spell. The wizard must specify the order of the link (1-3-4-2, 2-1-3, etc.). Spells that are linked may not be cast. Any attempt to normally cast a linked spell has an 85% chance to fizzle, minus 10% per point of Intelligence above 15. Furthermore, the other spells linked to the cast spell are automatically lost.
The trigger phrase takes one round to use. At the end of the duration, which is secretly rolled by the DM, this spell and the linked spells are automatically lost.
Spell components are a braided platinum and copper chain, worth 500 gp, which is consumed by the spell, and - obviously - whatever is needed for the linked spells.

