Vylja's Aurora Borealis
(Charm, Invocation)(Charm, Weather)

Range:  20 yards per level
Components:  V, S, M
Duration:  1 round per level
Casting Time:  1 round
Area of Effect:  One 30´30-foot area per level
Saving Throw:  Negates

Casting this spell will only work under the open sky at night. It invokes extremely colourful and beautiful northern lights that slowly swirl through the entire sky. The aurora is visible to all creatures in the area of effect, even to those that are looking outside through a window. All affected creatures have to roll a saving throw versus spell in order to avoid the charming effects of the spell. The following modifiers apply:

•	-4 on a moonless night	•	-4 if there is a real aurora
•	-2 for a quarter of the moon	•	-2 at midnight
•	+2 for three quarters	•	+2 at dusk or dawn
•	+4 for a full moon

The normal Wisdom modifiers against charming spells also apply. Those creatures that fail their saving throws are fascinated by the spectacle in the sky and will continue looking at it for the full duration of the spell - possibly resulting in strained necks. A physical attack on a charmed creature cancels the charm immediately for that creature. If a lot of noise is made (by alarm-bells or shouting, for example) a new saving throw is granted at +4 for all the creatures affected by the spell. Those creatures that successfully save versus spell are free to look at the northern lights if they want to, but are in no way charmed.
The priest casting aurora borealis is always immune to his own northern lights. He needs his holy symbol to cast the spell.

