Pilpin's Massmorph
(Alteration)

Range:  10 yards per level
Components:  V, S, M
Duration:  Permanent
Casting Time:  6
Area of Effect:  One 50-foot cube per level
Saving Throw:  None

This spell is exactly the same as the 4th-level spell polymorph other, except that there is no saving throw, it only affects creature with less than 8+3 HD, and it may affect many creatures simultaneously. Like death spell, the number of creatures that can be affected is a function of their Hit Dice.

	Creature's Hit Dice	Number of Creatures Affected
	up to 2	12d10
	2 to 4	6d10
	4+1 to 6+3	3d4
	6+4 to 8+3	1d6

If creatures of differing Hit Dice are polymorphed, roll 6d20 to determine now many creatures of under 2 HD are affected. If the number rolled is greater than the number of creatures under 2 HD, apply the remainder of the roll to the higher Hit Dice creatures by using the following conversion factors (see Death Spell for an example of this idea).

	Creature's Hit Dice	Conversion Factor
	up to 2	1
	2 to 4	2
	4+1 to 6+3	10
	6+4 to 8+3	20

The material components are a 500 gp worth diamond and a caterpillar's cocoon crushed together into a fine powder, which vanishes during casting.

