Kiri's Force Bolts
(Evocation)

Range:  20 feet + 10 feet per level
Components:  V, S, M
Duration:  1 round per level
Casting Time:  4
Area of Effect:  One person or object
Saving Throw:  Negates

This spell empowers the caster with the ability to throw powerful bolts from his hands at a rate of up to 3 per round. The maximum number that can be thrown is equal to the caster's level divided by 2. Any not used when the spell ends are wasted. The number of bolts thrown in one round must be declared before initiative is rolled. If none are thrown in a round, the caster may weave another spell without losing this one.
The bolts have an initiative modifier of 2. The wizard must roll to-hit for each missile - hits with this spell are not automatic (Dexterity bonus applies). If the bolt hits, the target (if human size or smaller) must make a saving throw versus paralysation or be knocked over by the force of the spell.
Called shots can be made with this spell, knocking items out of people's hands for example. The saving throw versus paralysation remains unchanged but the target may not necessarily be knocked over also.
The material components are a number of gold rods, 6cm long, worth at least 30 gp each.

