Rhuva's Wizard Stomper
(Divination, Evocation)

Range:  0
Components:  V, S, M
Duration:  4 hours + 10 minutes per level
Casting Time:  5 minutes
Area of Effect:  10 yards per level
Saving Throw:  Special

Designed to prevent the casting of spells in the area of effect, the wizard stomper produces a nearly uncontrollable surge of energy into a wizard who attempts to draw power for a spell. The victim must save versus spell at -6. Failure means the spell is aborted and the wizard takes 1d6 damage per level of the spell attempted. If the saving throw is made, the spell can be cast at +1 on all damage dice, but at double normal casting time.
If a wizard has been stomped before, and knows what to expect, the saving throw is only at -3.
The material component is a handful of ruby dust worth at least 25 gp.

