Quest for Nature
(Enchantment/Charm)(Cosmos)

Range:  30 yards
Components:  V, S, M
Duration:  Special
Casting Time:  1 round
Area of Effect:  One creature
Saving Throw:  Negates

This is a specialized version of the quest spell, usable by druids. The caster requires the subject creature never to harm the natural environment and protect it as best as it can. Every time the subject creature purposely harms the environment or does nothing to prevent it from harm, he loses 1 point from his saving throws.
The caster is always responsible for the use of such powerful magic. Simply casting special quests to gain an advantage in a casual battle may bring disfavour upon him, including immediate failure of this spell.
The spell lasts as long as the caster wills. Like the quest spell, it cannot be dispelled; it can be removed by a priest of the same religion and of equal or higher level than the caster. The material component of the spell is the druid's holy symbol.
This spell was designed for the Dark Sun campaign world.

