Permanent Charm
(Enchantment/Charm)

Range:  5 yards per level
Components:  V, S
Duration:  Permanent
Casting Time:  4
Area of Effect:  One creature
Saving Throw:  Negates

This spell is identical to charm monster, except that only one creature can be affected, and any creature that fails its saving throw can never break the spell itself, unless it is abused by the wizard. Permanent charm can be dispelled normally, and poor treatment of the charmed creature by the wizard could allow another saving throw. The initial saving throw versus this spell is at -2 due to its great power.

