Air Lance
(Alteration)(Elemental (Air))

Range:  0
Components:  V, S, M
Duration:  1 round per level
Casting Time:  4
Area of Effect:  Line or cone (see below)
Saving Throw:  Special

This spell creates a force of air directed by two of the priest's arms. The line version of this spell creates a 90-foot "lance of air" which strikes the target if the priest succeeds to hit AC 10 minus Dexterity adjustments for target. The force of the blow causes 3d6 points of damage and causes the target to make a Dexterity check with modifiers as below. This version opens doors as a 20 Strength.
The cone version has a width of 5 feet at the base and 60 feet at the end of the cone, and a length of 60 feet. All in the area of the cone take 1d6 points of damage (save versus petrification to avoid) and are knocked over unless they make a Dexterity check with a +1 modifier, also applying the modifiers below.

Target	Modifier
is smaller than man sized	-1
is larger than man sized	+2
has Strength under 12	-1
has Strength of 18	+1
has Strength of 19	+2
has Strength of 20	+3
has Strength over 20	+4
has 4 or more legs	+3
is under 100 pounds	-2
is over 1000 pounds	+2

Other modifiers may be applied at the DM's discretion, such as a target on a ledge, off balance, embraced, etc. This spell was originally created by a thri-kreen who would use his bottom two arms to scoop up air and use his top two arms to aim the lance. Similar somatic gestures should be used for two-armed creatures. The material component of this spell is a small fan which is consumed in the casting.

