Create Potion Plant
(Alteration, Enchantment/Charm)(Creation, Plant)

Range:  0
Components:  V, S, M
Duration:  1 year per ruby
Casting Time:  7 days
Area of Effect:  Plant touched
Saving Throw:  None

This spell changes a normal (fruit) plant into a magical potion producer. The plant will change over the course of one growing period (which might be a short 3 or 4 weeks for grass and a rather long 2 or 3 years for an apple tree) until it reaches an "adult" state. At this state it has changed completely. It will then produce only some fruit each picking season but these will contain the power of a spell each. The powers contained in the fruit were determined by the priest at the casting of the spell and can never be changed afterwards except with a full wish spell. The priest may put up to one spell level per priest level of power into the plant. The single spells may have a power each of up to _ of the priest's level (rounding up). Thus, a priest of eighteenth level may instil a plant with the power to create fruits which contain a maximum of one spell each, but each spell may be a maximum of 6th level, up to the maximum of 18 spell levels. Up to 3 fruits simulating a heal spell each would be possible. These fruits spoil as easily as normal fruit, but they can be preserved and changed like normal fruit. If the plant is of a type which produces small fruit like raspberry, it is necessary to eat one pound of these fruit instead of only one. It is possible to change these fruit and their juice into marmalade or a pop sickle, if desired - the products still contain the power of the spell until the products are consumed. It is possible to combine several potion fruit juices to create a single potion, but in this case the creator has to roll a potion miscibility check; to this roll will be added the creator's level as a percentage (if on a percentile scale), or one fifth the creator's level if 1d20 is rolled. The maximum effect of combination is one potion per 5 levels of the creator (round up).
The material components for this spell are the holy symbol of the priest, the sapling of the plant to be changed, one scroll containing each spell to be given to the plant, and one ruby (a minimum of 500 gp each) for each year that the plant is to survive.

