Visions of Pain
(Necromancy)(Necromantic)

Range:  20 yards
Components:  V, S, M
Duration:  Special
Casting Time:  8
Area of Effect:  One creature
Saving Throw:  Negates

This spell allows the caster to reach into the victim's mind and find his worst fear. The target of the spell thinks that the vision is real and dies of fright, unless a saving throw versus death magic is made. A second saving throw must be made to determine if the victim thinks the vision is real or not. If he does think it's real, he runs away in terror for 1d6 rounds. If he doesn't, he sees that the vision is fake and he isn't harmed in any way. Note that the victim must be intelligent: unintelligent creatures, such as most undead, are not affected by this spell. The material component for this spell is a lens.

