Cyril's Attempted Surge Mastery
(Invocation/Evocation)

Range:  Special
Components:  V, S
Duration:  Instantaneous
Casting Time:  3
Area of Effect:  Special
Saving Throw:  None

This spell allows the wild wizard to call forth a burst of energy which automatically results in a wild surge. However, the wizard has a chance of controlling the surge to a limited degree. After the spell is cast, roll on the wild surge table. The wild surge will happen, but the wizard has a 33% chance of controlling some part of the spell. First, determine what the wild surge will be. The player (or the DM) then rolls 1d6. On a roll of 1-4, the wild surge results as per the description of the surge. On a roll of 5-6, the wizard may control one part of the wild surge's effects. He may change the centring of the spell, the duration, the damage, etc. Exactly what can be controlled is left up to the DM (have fun with this). For example, if the wild surge resulted in a fireball centred on the caster, and the attempt to control the surge was successful, the wizard could move the centring of the fireball, he could decrease the damage, or cause it to be a delayed blast (again, this is up to the DM). If the wild surge is not detrimental to the caster, he may still attempt to alter the effects. He could move the flowers pouring from his mouth to pour from the mouth of someone else. An aside for the DM: have fun with this, but watch out. You'd be amazed how much a player can do with a single wild surge when he can control it a bit.

