Elemental Bonding II
(Alteration)(Elemental (All), Paraelemental (All), Summoning)
Reversible

Range:  0
Components:  V, S, M
Duration:  Permanent
Casting Time:  1 round
Area of Effect:  Creature touched
Saving Throw:  None

This spell is a more powerful version of the 1st-level spell elemental bonding (see the Dragon Kings source book). With this spell, the priest attempts to repair physical damage done to another being or creature. In an elemental sense, part of the damage incurred by combat wounds or disease is, in fact, an imbalance created in the body's elemental proportions. Through this spell, the priest restores some of this balance.
The caster can heal 2d4+4 points of damage. The same restrictions apply to this spell as to the 1st-level spell: the priest cannot completely heal the recipient with this spell. He can only heal the recipient to within 3 points of perfect health (unless the damage was solely from an elemental, then all damage can be healed). Additional means must be used to bring the recipient back to perfect health (cure light wounds, rest, etc.). However, elemental bonding I cannot be used to achieve this, since both spells work on the same principle.
By casting the reverse of this spell, the priest does 2d4+4 points of damage. While no saving throw is allowed, a successful attack must be made (the caster must succeed in touching the target).
The material component for this spell is enough of the caster's element to sufficiently cover the recipient's wounds.

