Protection
(Abjuration)(Protection)

Range:  0
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  2 per creature touched
Area of Effect:  One creature touched per level
Saving Throw:  None

All creatures affected by this spell are bestowed with the equivalent of a ring of protection, +1 (see the Dungeon Master's Guide for more information). This is not cumulative with bonuses given by rings or cloaks of protection. Each creature may be touched only once, i.e., the protection is not cumulative. The material component for this spell is a miniature golden shield, worth at least 50 gp.

Protection from Acid [1] (Abjuration)

Sphere:  Protection
Range:  10 feet per level
Components:  V, S, M
Duration:  1 turn per level
Casting Time:  4
Area of Effect:  One person
Saving Throw:  Negates

This spell is similar to the 4th-level protection from water [2] (q.v.). It is completely alike, save that it offers protection from phenomena that are connected to acid, instead of water. Acid is obviously enough a serious problem. Why no priest ever before developed a spell against it is a mystery to me.

