Chaotic Commands
(Enchantment/Charm)(Chaos)

Range: Touch
Components: V, S, M
Duration: 1 turn/level
Casting Time: 3
Area of Effect: One creature
Saving Throw: Special

 Chaotic commands renders a creature immune to magical commands. Taunt, forget, suggestion, domination, geas,  demand, succor,  command, enthrall, quest, exaction, and other spells that place a direct verbal command upon a single individual automatically fail.
 In addition, anyone casting one of these spells on a creature protected by chaotic commands must save vs . spell . Failure means that the caster must obey his own magic; the spell's effect has backfired on the caster.
 The material component is a piece of eelskin.